Use the [Prison Key] to exit through the door that closed behind you when you entered the prison cell. HP: 30,000 - 30,000. Take the door to the left one more time and you will find yourself locked into the Prison Cell. Go down the stairs, but this time instead of going to the left, use the [Armory Key] on the door to the right. For the remainder of the battle attack with any means at your disposal (except anything lightning-based, as this guardian monster absorbs the damage) until the behemoth succumbs. Don't panic should this happen. ... Neoseeker Forums » Playstation Games » Final Fantasy VIII » Ultimecia's castle. Tiamat can be found on the balcony. Cast it and the battle ends instantly. Both forms employ a variety of Status attacks. Once Sphinxara has collapsed, release the seal on one of several means to cure yourself or take a brief repose outside the castle to heal up and save. Draw the Guardian Force, Eden, from Tiamat if you did not complete the Deep Sea Research Center side quest (click on the link for more information). ... equip Water or Quake to Elem-Atk, then approach the monster to meet yet another boss minion! This boss also carries the GF Siren so draw it if you missed your chance from Elvoret. Switch to your heavy party and head for the floodgate lever, located to the right of the door to the Prison Cell. Go back into the Clock Tower, ride the bell back to the other side of the platform and continue to the top. Chocobo World 60. Ultimecia Castle (Part 1) - FF8 Guide At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story. Click the register link above to proceed. Prison Key: Opens Prison Room in Ultimecia Castle. Catoblepas will cast Meteor right when it dies so be prepared for that. Your main goal is to get good magic junctioned for the final fights. Go past the portal and up the stairs on the right side of the screen. Head for the upper level of the Main Hall and take the doors above Sphinxaur's post. You have to walk across the chandelier that fell down last time to get across to the other side of the room – but how do you walk across the chandelier without having it fall down to the room below? When you use the key and enter the Treasure Room, you'll be confronted by a simple puzzle. Also, remove any weak spells from Rinoa's inventory, keeping only the Forbidden ones, especially Meteor. Make your way down the staircase and through the door on the right. When the party first enters, they can only select the Attack command, as all their other abilities have been sealed. After admiring this last piece, take a moment to glance over the railing and study the clock face hewn into the floor below. That happens after you beat Seifer at the end of Disc 3. The first important note that should be mentioned is that you can pick up any of the Guardian Forces you missed during your adventures from the various bosses within Ultimecia’s Castle, so if you missed any Guardian Forces. Take note that while invincible, all status enhancing magic spells will miss, so just recast them once the invincibility effect fades. To reach the Art Gallery from the front Hall, climb the stairs, head right, take the doors in the near-right corner, go down the stairs, and pass through the doors on the far side of the Party Switch Point. Next Page (38) Ultimecia: The Final Battle. As you enter it will be explained to you that each of the different commands you have are now sealed (Item, Magic, GF, Draw, Command Ability, Limit Break, Resurrection, Save). When this happens, shift your attacks to the newcomer to keep Apocalypse from being used. There is not too much of a strategy to this fight because the only command that is currently unlocked is Attack. If you're desperately seeking Abilityx4, you may wish to take the time to find the Rosetta Stone tucked neatly away in a box submerged in the castle's Waterway. Became a monster under Ultimecia's power. Junction Holy to Elem-Atk and Drain to ST-Atk. The puzzle in the Art Gallery is easy enough to solve. Qhimm.com Forums. Junction Thundaga to Elem-Def to absorb the damage. So which words should you use and how do you solve the puzzle in the Art Gallery? Divide the team into two parties (your main party and “the rest”) and continue. Trauma uses physical attacks and a strong non-elemental attack that targets your entire party, Mega Pulse Cannon. HP: 5,555 - 34,114. Challenge Krysta on the Terrace and release the seal on Draw. To set foot in the empty canal system however, you must first lower the gate blocking your access to it. The solution: open or close the sarcophaguses once each in any order (e.g. Trauma is weak against Wind and vulnerable to Drain (as are its offspring, the Dromas). The story focuses on Squall, a young anti-social soldier as he is drawn into a conflict against sorceresses, as well as his growing relationship with a young woman named Rinoa. Both of Sphinx's forms are weak against Holy (as are the creatures Sphinxara can summon). Level: 1 - 58 Use the Floodgate Key and throw the lever to drain the water. Draw the Guardian Force, Cerberus, from Gargantua if you did not challenge Cerberus to a fight within Galbadia Garden when you were there. - Opening or closing the Third Box will open or close the second, third and fourth box Use meltdown to make your attacks more effective. You will find four chests in the Treasure Room and they constitute the next puzzle in Ultimecia’s Castle. Its only weakness is its deathly fear of Diablos. Unlocking command abilities can be quite useful as you can junction the Revive and Recover abilities in lieu of unlocking Magic or Items. This is a walkthrough for the boss Ultimecia from the game Final Fantasy VIII (FF8, FFVIII). From the courtyard, continue past the green portal and take the door at the back one more time. Ultimecia Castle all bosses location guide step by step in detail. 1 2 ... especially if you’ve junctioned Earth and Water to your Elemental Attack, which Catoblepas is weak to. You can also spam Demi until you get the Red Giant's HP down to a point where your physical attacks become effective without Meltdown. Release the seal on Magic (or Item or Command Ability). Red Giant will say “That Magic is Useless!” if it misses, but pay no heed to that message and just keep casting it until it does not miss. Fortunately, as you siphon HP with each strike, your recovery should easily outpace your injury. Head north through the doors at the back of the Art Gallery into the Stairway Hall. Cast Protect and/or Shell if you are having trouble with its attacks and use Meltdown to lower its vitality so that your attacks hit for a half decent amount of damage and you are done. Challenge Red Giant in the Prison Cell, release the seal on Item, challenge Gargantua in the Armory, release the seal on Save, head for the Elevator Hall, and switch to your support party. There is an Aura draw point in the top-right corner of this room, but other than that there is nothing left to do down in the wine cellar so head back up. To access the Treasure Room the player must first find the Treasury Key from the fountain area. Release the seal on GF (optional: Item, Magic or Command Ability). There are 8 minions in total, including the often-recurring boss Ti… Final Fantasy VIII Remastered is a updating of the classic 8th entry in the main Final Fantasy line of games. Before you face Gargantua, you must defeat what looks and acts like a normal Vysage-Lefty-Righty team. Junction Firaga and Blizzaga to Elem-Atk on the two strongest members of your party and either on the third. An attack that fails to prompt a counterattack indicates Tri-Point's elemental weakness (if you've released the Magic ability you may consider casting Scan to assess Tri-Point's vulnerability but you'll most likely find it a waste of your time). The story focuses on Squall, a young anti-social soldier as he is drawn into a conflict against sorceresses, as well as his growing relationship with a young woman named Rinoa. Move the lever to close the floodgate, which stops the flow of water, and opens up another area of the castle. Towns are sealed, but the player can still access optional dungeons, chocobo forests and the Ragnarok. Fight Sphinx in the front Hall and release the seal on Magic. A. Stand in the Party Switch Point on the right side of the room to depress the lever and switch back to your primary party. Pass through the doorway to reach the verandah and challenge the guardian, Tiamat. Head up the stairs to fight you first boss, Sphinxaur. Take the second party through the doorway on the left and back into the room under the chandelier. A Parting Gift Thunder boomed in the dark night as lightnings lit briefly the landscape, showing the sight of a Victorian-like castle looming proudly over the water, floating silently in the air. View Full-size. You'll find numerous paintings adorning the walls but no sign of Trauma. Ultimecia Castle (Part 2) - FF8 Guide At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story. For more information, including reviews and cheats, follow these links: Guide written by Finn WhiteGraphics by Peer. Anyway, start with Tripled Aura and Shell, cast Meltdown then unleash more Limit Breaks. With her limit break, do over the spells until "The End" pops up. Tiamat will sit there charging up until it can use this very lethal attack. This will summon the Red Giant. You will now engage in gauntlet-style battles consisting of four rounds. The hands of the clock point to VIII, VI and IIII (although note that the actual roman numeral for the number 4 is IV and not IIII) and so you need to find the paintings with those letters in them. To summon Omega Weapon to this spot, you must ring the bell in the Stairway Hall located between the front Hall and the Art Gallery and rush to the Chapel before Omega vanishes. In Final Fantasy 8, the summons are called Guardian Forces (GFs). just dont level squall up any more. Junction Zombie to ST-Atk on one member of your party. By turning Dark Flare into a tremendous source of HP for your party, your only difficulty will be deciding how to further humiliate this impotent ex-GF. From Absolute Steve's FAQ: Now get your secondary party (which consist out of all the girls for now) and move them to the north of the hall where you fought Catoblepas, there are elevators here. If you missed any of the Guardian Forces during your travels you will want to unlock the Draw command first. Alternatively, you can always wait until the very end of Final Fantasy 8 when you invade Ultimecia’s Castle and grab the fella from Tiamat in the Clocktower. In order to make the next boss appear you must get them all open – the only problem is each time you open or close one of the boxes it will affect the other too. Ascend the stairs but take a left at the top this time and go through the doorway on the left side of the hall. Eventually, Ultimecia's lower half will join the battle, and the top half will draw Apocalypse from it. Tiamat is a flying monster strong against Fire and Thunder and immune to Wind. Remove this ad - Subscribe to Premium. The next boss you need to do battle with is Krysta and reaching Krysta can be a pain in the ass. Level: 1 - 57 Ultimecia and Griever are now one, and they call upon objects known as Helix to boost their magic strength. So cast Meltdown on it! Junction any element other than Ice and Earth to Elem-Atk. Are you ready for the final showdown against Ultimecia? All orders are custom made and most ship worldwide within 24 hours. Sphinx stands proud, greeting you from atop the staircase in the front Hall as you enter the castle. Time to begin the battle against Catoblepas. then use the key. The Treasure Vault Key can be found by examining the left side of the fountain in the Courtyard just beyond the far doors on the lower level of the Grand Hall. HP: 2,400 - 22,400. Walking through the doorway will initiate a lengthy series of battles that make up the final battles of Final Fantasy VIII, so make sure your team is well prepared. With the only other door closed from the other side, you'll have no choice but to grab the Prison Key. (GF) next to the name indicates you can [Draw] a Guardian Force from the enemy. Don’t worry about completing a junction exchange and just run away from any random encounters that the second team faces in order to save some time. Unlock the door on the right and head for the back of the room to challenge Gargantua. Trauma can also produce Dromas, small support machines that use similar attacks. Grab the key up front to initiate the battle against Red Giant. Begin by attacking with two characters of opposing Elem-Atk junctions. The Armory Key can be found lying on the wooden bridge spanning the gap between the Chapel and the Clock Tower. The hatch leading to the cellar is located in the Grand Hall (beyond the doors left of the foot of the staircase in the front Hall and through the doors at the opposite end of the passageway). View Full-size. Put the girls on the left elevator and switch parties again. Release the seal on GF or Magic. Each time you defeat a boss you will be able to unlock one of your commands. You can draw Cerberus here too if you don't have the GF yet. However, as soon as you enter you'll discover the majority of your powers have been sealed and will remain so whilst you're within the castle walls until you fight and defeat Ultimecia's servants. If you are having trouble dealing with Krysta’s magic attacks you can cast Shell on your party members to dampen the amount of damage being done. The player needs to open all coffins in the Treasure Room to summon the Catoblepas. Junction any element other than Fire, Thunder, Earth and Wind to Elem-Atk. Walk up to it dead center. Junction Tornado to Elem-Atk and Drain to ST-Atk. Shahryar unfortunately once you enter Disc 4 and onto Ultimecia's Castle, a lot of places in the world map get put off limits. The only option that avoids counterattack altogether is summoning GFs. Red Giant is also vulnerable to Blind and Darkness. Ifrit. Red Giant is virtually impervious to almost every attack. Grinding to Completion ... read everything to learn about Final Fantasy VIII gameplay aspects such as battle commands, junctions, command abilities, ... you can start converting the Fish Fins you get from these battles into Water magics. Draw the Guardian Force, Carbuncle, from Krysta if you did not pick it up off the Iguion in the Presidential Residence in Deling City when you were looking for Edea. Circle around the stairway hall and through the door at the bottom – about halfway through the hallway there is a doorway on the left hand side that you can use the [Treasure Vault Key] on in order to gain entry. Now head back to the Great Hall (the room with the chandelier) and go through the door at the back of the room into the courtyard. To start viewing messages, select the forum that you want to visit from the selection below. Send your support party to the lower level of the Grand Hall either via the passageway beyond the doors left of the foot of the staircase in the Main Hall or by taking a quick thrill-ride on the light fixture itself. This means finding a way to negotiate the hazardous chandelier. Make your way back to where your other party is located (in the grand hall, the room with the chandelier). Level: 1 - 55 And most important we have 11 other walkthroughs for Final Fantasy 8, read them all! (right) Now, with the male party: Find the Treasure Vault Key in the Courtyard, pick up the Armory Key on the bridge at the top of the Chapel steps, go to the Elevator Hall, and switch back to your primary party. If for some reason she is missed at this point, Siren can also be drawn from Tri-Point in Ultimecia Castle later in the game. Junction Firaga and Flare to Elem-Def and it'll be unable to harm you. Trauma has an incredibly high vitality so regular attacks do not normally work well against it. Unleash your Limit Breaks, and keep your HP high. Click on the link for information on all of the Guardian Forces, be sure to note which boss you can draw it from and do not forget to draw this time! What you choose to unlock at this point is up to you. Head for the Art Gallery, challenge Trauma, and release the seal on GF. Also be careful with Squall's Limit Break as some of his finishers will also hit Rinoa. It is highly suggested that you use Protect magic if you find that his attacks are hitting you harder than you can handle. Sphinxaur can attack with Fire, Ice and Thunder. You can use the green portals on the ground that are found throughout Ultimecia’s Castle to change between the two parties that you create. On the lower level, you'll find to the left of the staircase from left to right IGNUS, INANDANTIA and IUDICIUM and to the right of the staircase INTERVIGILIUM. Missable Item Alert #14. Load your entire party onto the Grand Hall's great chandelier and the whole thing will come crashing to the floor below. ; HP: Hit points, in a range from Level 1-100 Weak: Magic which does more than normal damage to an enemy Strong: Magic which will either cure an enemy, or will have no effect Locate the hatch door on the floor and open it to reveal the wine cellar. In other words, “In the Garden Sleeps a Messenger”. The solution to the puzzle is VIVIDARIUM (Garden), INTERVIGILIUM (Sleep) and VIATOR (Messenger). Follow the pathway along and do not forget to save! 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